Photo booth
A low-poly vintage cabinet photo booth for a wedding party: a white booth with a camera tower and photo-strip display, a curtained seating cubicle with a stool, and an arched blush marquee ringed with bulbs and a gold heart.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 1,872
- Vertices
- 5,448
- Meshes · materials
- 24 · 24
- Size (W × H × D)
- 1.6 m × 2.2 m × 1.0 m
- File
- GLB · 198 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Wedding Venue
Palette · named materials
- body#f4f1ec
- trim#d7cebc
- plinth#3d2a1c
- curtain#e085a3
- marquee#e085a3
- marquee-inner#f9f8f6
- lining#eec4d2
- cushion#d14775
- accent#d0a225
- bulb#f2ede2
- camera#1b1b22
- metal#7d828c
- foliage#89a178
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/wedding-venue-photo-booth/e34c128717/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Photo booth for the Wedding Venue kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Wedding Venue kit (Low-poly style, flat-lowpoly direction): A garden ceremony and a party. Use ONLY the kit palette, by name: white #f4f1ec, blush pink #e085a3, sage #89a178, gold #d0a225, white dark #d7cebc, blush pink dark #d14775, white light #f9f8f6, blush pink light #eec4d2, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `colourScheme` (0–1, default 0.5) for the kit's "Colour scheme" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Generation: 2.48M tokens (94% cached) · ≈ $2.23 at API prices · 5-hour plan +6%
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS — 0 blocking errors (6 heuristic warnings)
Named parts · 11
- Photo booth
- Plinth
- Cabinet body
- Marquee header
- Marquee bulbs
- Curtain
- Curtain rod
- Stool
- Camera window
- Photo-strip display
- Flowers
Note: Real-world size about 1.60 m wide x 2.23 m tall x 1.05 m deep (the cabinet is 1.5 m x 0.9 m on a 1.56 m x 0.96 m plinth; the marquee arch tops out at 2.2 m and the flowers reach 2.23 m). The front faces +Z; the origin is at the bottom centre and the plinth rests on y = 0. Static model: no animation clip. Triangle count is 1,872. The camera tower is on the left and the seating cubicle on the right, with the stool facing the camera window on the tower's inner wall. colourScheme swaps the palette colours used for the cabinet, curtain and sign: below 0.33 gives a blush pink light cabinet with a blush pink dark curtain and a white sign, 0.33 to 0.66 (the default) gives a white cabinet with a blush pink curtain and sign, and above 0.66 gives a sage cabinet with a white light curtain and a white sign. Material names are always kit palette names. The bulbs and camera flash use warm white with a mild emissive glow. The exporter writes one material copy per mesh, so recolour by material name. Part ids drop the hyphens (weddingvenuephotobooth.*) because the kit's part-id format does not allow them. The ground disc and lights are viewer staging only and are not in the GLB.
About the Photo booth 3D model
Photo booth is a free low-poly 3D model from the Wedding Venue set. It measures 1.6 m × 2.2 m × 1.0 m (W × H × D) at real-world scale and is built from 1,872 triangles across 24 meshes, with 11 named parts. Download the 198 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Photo booth 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 198 KB: 1,872 triangles, 5,448 vertices and 24 materials, modelled in metres at 1.6 m × 2.2 m × 1.0 m.
- Can I animate Photo booth?
- It ships as a static mesh. Its 11 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Photo booth 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
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Free under the 1DesignTool 3D library license. Model #72 of 872.