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Ticket hall

A low-poly cutaway of an underground station ticket hall under a faceted arched vault of white ribs and steel purlins. A ticket office front with a row of glazed sales windows sits under a line-colour fascia, with queue stanchions, a departures board, ticket machines, pendant lamps, a bench and a doorway through to the gates.

Ticket hall 3D model

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
4,028
Vertices
12,084
Meshes · materials
45 · 45
Size (W × H × D)
10 m × 5.2 m × 7.1 m
File
GLB · 320 KB
Animation
Static
Collection
Subway Station

Palette · named materials

  • tile white — walls, back lunette, office counter base and fascia box#f4f1ec
  • safety yellow — wait-here line, tactile strip, machine card readers, board status lights#ffdd33
  • steel — purlins, mullions, stanchion posts, ticket machines, doorway architraves, board frame, lamp cords, bench frame, bin#7e8c9a
  • line colour — wall frieze, office fascia, queue belts, machine crowns, board header#988e81
  • tile white dark — floor tiles, wall pilasters, frieze course#d7cebc
  • safety yellow dark — doorway threshold, stanchion caps#e6bf00
  • tile white light — vault ribs, wall caps, office roof cap, front coping#f9f8f6
  • safety yellow light — counter intercom pads#ffea80
  • soot black — sales-window glazing, board face, ticket trays, machine headers, lamp collars, clock#1b1b22
  • warm white — window number boxes, board rows, machine screens, lamp shades, clock face#f2ede2
  • mid grey — floor slab, grout, skirting, plinths, kick plate, stanchion bases#7d828c
  • dark wood — counter ledges, office door, bench slats and back rail#3d2a1c

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/subway-station-ticket-hall/edb529a0ea/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Ticket hall for the Subway Station kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Subway Station kit (Low-poly style, flat-lowpoly direction): A busy underground stop. Use ONLY the kit palette, by name: tile white #f4f1ec, safety yellow #ffdd33, steel #7e8c9a, line colour #988e81, tile white dark #d7cebc, safety yellow dark #e6bf00, tile white light #f9f8f6, safety yellow light #ffea80, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `lineColour` (0–1, default 0.5) for the kit's "Line colour" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Direction: Low-poly · family scenes
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 10

  • Ticket hall
  • Tiled floor slab
  • Tiled walls
  • Vault ribs
  • Ticket office
  • Queue stanchions
  • Departures board
  • Ticket machines
  • Pendant lamps
  • Bench, bin and clock

Note: Size: the hall is 10 m wide (x) by 7 m deep (z). The floor slab is 0.2 m deep and the side walls rise 3.2 m above the floor to the springline at 3.4 m. A segmental vault rises another 1.5 m, so the rib and lunette crowns sit at 5.2 m. It is a cutaway: the front (+Z) is open, and the vault is three open ribs with steel purlins and no skin, so the interior reads from above. The right (+X) wall has a 2 m doorway with a yellow threshold leading toward the fare gates, which are in the separate Concourse part. The origin is at the bottom centre and the slab rests on y = 0. The GLB has 4,028 triangles across 45 meshes (merged per part and colour) and no animation clip. Normals are baked flat (non-indexed), so the facets survive in any engine. All 12 kit colours are used and every material is named exactly after its palette colour. The exporter writes one material per mesh, so the same colour name appears on several materials: recolour by name. Params are baked into the GLB at their defaults and only change the geometry when the scene is rebuilt in the viewer. lineColour (the kit's 'Line colour') sets how much line-colour livery the hall carries: the wall frieze (0.12–0.50 m), the office fascia band (0.20–0.50 m) and the departures-board header. hallWidth (8–12 m) resizes the hall and vault. windows sets the number of sales windows (2–5) but is capped by the hall width: an 8 m hall fits at most 3. queueRows sets 1–3 rows of serpentine stanchions with alternating gaps. In the viewer the model measured about 5,300 triangles with every param at its maximum and about 3,400 with every param at its minimum, so all settings stay under 10,000. glb-lint: 0 errors and 5 heuristic warnings. Two cover the material count, both from the per-mesh materials. One flags non-indexed geometry, which is deliberate flat shading. One flags overlaps where trim, grout and panels are deliberately embedded. The last compares the height with the direction's 1 m reference. plan-check passes except for its part-id regex, which rejects the hyphens in the slug-based ids this library requires. three-check accepts those ids, and all 10 survive the GLB reload.

About the Ticket hall 3D model

Ticket hall is a free low-poly 3D model from the Subway Station set. It measures 10 m × 5.2 m × 7.1 m (W × H × D) at real-world scale and is built from 4,028 triangles across 45 meshes, with 10 named parts. Download the 320 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.

Is the Ticket hall 3D model free for commercial use?
Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
What file format is it, and how big is it?
A single binary glTF 2.0 file (.glb), 320 KB: 4,028 triangles, 12,084 vertices and 45 materials, modelled in metres at 10 m × 5.2 m × 7.1 m.
Can I animate Ticket hall?
It ships as a static mesh. Its 10 named parts are separate nodes, so you can move or animate each one in your engine.
Which engines and tools can open it?
Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
How was the Ticket hall 3D model made?
Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.

Free under the 1DesignTool 3D library license. Model #25 of 731.