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Bins

A low-poly night-market waste-sorting station: three colour-coded flip-lid bins for food waste, recycling and general rubbish, with pedals and pictogram labels. They stand on a grey plinth in front of a dark-wood back panel topped by a yellow stall sign.

Bins 3D model

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
788
Vertices
1,556
Meshes · materials
29 · 29
Size (W × H × D)
1.8 m × 1.6 m × 72 cm
File
GLB · 70 KB
Animation
Static
Collection
Night Market

Palette · named materials

  • warm red — food-waste bin body, bowl pictogram, sign underline#d0253c
  • warm red dark — food-waste bin lid#8f1929
  • warm red light — food-waste bin rim band#de6374
  • teal — recycling bin body, recycling pictogram, sign bowl icon#2d8686
  • yellow — general bin body, sign board#eecd2b
  • yellow dark — general bin lid, can pictogram, sign frame#bda00f
  • yellow light — general bin rim band#f0db75
  • warm white — label plates, recycling bin rim band#f2ede2
  • charcoal — recycling bin lid, cap rail, hinges, pedal stems, sign legs#34383d
  • soot black — lid slots, bin mouths, sign glyph bars#1b1b22
  • mid grey — plinth, pedals#7d828c
  • dark wood — back panel, posts, chopsticks#3d2a1c

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/night-market-bins/620d3af93f/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Bins for the Night Market kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Night Market kit (Low-poly style, flat-lowpoly direction): Food stalls under string lights. Use ONLY the kit palette, by name: warm red #d0253c, yellow #eecd2b, charcoal #34383d, teal #2d8686, warm red dark #8f1929, yellow dark #bda00f, warm red light #de6374, yellow light #f0db75, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `cuisineAndSignText` (0–1, default 0.5) for the kit's "Cuisine and sign text" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Direction: Low-poly · family products
  • three-check PASS · glb-lint PASS
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Named parts · 7

  • Bins
  • Frame
  • Bin bodies
  • Lids
  • Label plates
  • Pedals
  • Sign board

Note: Size: about 1.82 m wide × 0.71 m deep × 1.55 m tall. Each bin is 0.46 × 0.50 m at the mouth, and the bin tops sit at 0.98 m. The origin is the bottom centre of the footprint, resting on y = 0, and the front (labels, pedals) faces +Z. The GLB has 788 triangles across 29 meshes (merged per part and colour) and no animation clip. Every material is named exactly after a kit palette colour, and all 12 colours are used. The exporter writes one material per mesh, so a colour name can appear on several materials: recolour by name. Params are baked into the GLB at their defaults (3 bins, lids closed) and only change geometry when the scene is rebuilt in the viewer. Lids are merged into one part, so they cannot be opened individually in an engine. binCount 4 adds a charcoal glass bin. cuisineAndSignText (the kit's 'Cuisine and sign text') sets the sign board's width (50–92% of the panel span) and how many abstract glyph bars it carries (2 at 0, 6 at 1); the sign has no real letters. glb-lint: 0 errors and 3 warnings. Two are about material count and duplicates, both from the per-mesh materials. The third flags overlaps where rims, label plates, slots and hinges are deliberately seated on the bins. plan-check passes except for its part-id regex, which rejects the hyphens in the slug-based ids this library requires; three-check accepts those ids and all 7 survive the GLB reload.

About the Bins 3D model

Bins is a free low-poly 3D model from the Night Market set. It measures 1.8 m × 1.6 m × 72 cm (W × H × D) at real-world scale and is built from 788 triangles across 29 meshes, with 7 named parts. Download the 70 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.

Is the Bins 3D model free for commercial use?
Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
What file format is it, and how big is it?
A single binary glTF 2.0 file (.glb), 70 KB: 788 triangles, 1,556 vertices and 29 materials, modelled in metres at 1.8 m × 1.6 m × 72 cm.
Can I animate Bins?
It ships as a static mesh. Its 7 named parts are separate nodes, so you can move or animate each one in your engine.
Which engines and tools can open it?
Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
How was the Bins 3D model made?
Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.

Free under the 1DesignTool 3D library license. Model #38 of 731.