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Mud ground tiles

One exact 4 x 4 m flat-shaded mud ground tile for the Goblin Market kit — churned brown earth with recessed puddles, ragged moss patches, scattered rocks, weed tufts, a broken plank, rusted scrap and a few orange toadstools. Built to butt seamlessly with identical neighbours in every direction.

Mud ground tiles 3D model

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
1,570
Vertices
4,636
Meshes · materials
16 · 16
Size (W × H × D)
4.0 m × 36 cm × 4.0 m
File
GLB · 148 KB
Animation
Static
Collection
Goblin Market

Palette · named materials

  • mud brown#6b4a2e
  • mud brown light#9b704b
  • mud brown dark#362517
  • sickly green#528952
  • sickly green dark#365936
  • mid grey#7d828c
  • dark wood#3d2a1c
  • rust#9b4427
  • lantern orange#ed7e1d

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/goblin-market-mud-ground-tiles/5c008b373b/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Mud ground tiles for the Goblin Market kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. Make it a ground piece on an exact 4 × 4 m footprint with flat edges at y = 0 that tile seamlessly with its neighbours in every direction; origin at the tile centre. This is one part of the Goblin Market kit (Low-poly style, flat-lowpoly direction): A chaotic night market of scrap stalls. Use ONLY the kit palette, by name: mud brown #6b4a2e, sickly green #528952, rust #9b4427, lantern orange #ed7e1d, mud brown dark #362517, sickly green dark #365936, mud brown light #9b704b, sickly green light #7ea97e, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `clutterAmount` (0–1, default 0.5) for the kit's "Clutter amount" setting wherever it makes sense on this part, and keep that id. Material names are the palette colour NAMES listed above (e.g. "leaf green", "dark wood") — never a hex code like "#3d2a1c". meta.json must be valid JSON.
  • Agent: OpenCode · longcat-2.5-preview-free in 1DesignTool
  • Direction: Low-poly · family scenes
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 9

  • Mud ground tile
  • Mud slab
  • Moss clumps
  • Scattered rocks
  • Mud clods
  • Weed tufts
  • Broken plank
  • Rusted scrap
  • Toadstools

Note: Footprint is exactly 4.00 x 4.00 m; the bottom face sits on y = 0, the four side walls are flat vertical planes at x/z = +/-2.00 m and the top rim is a level band, so identical copies butt seamlessly in all four directions. Origin is at the tile centre. The slab is ~0.22 m of churned mud; the tallest scattered clod reaches 0.36 m, which is why the bounds height is 0.36 m. Materials are flat-shaded MeshStandardMaterials named by Goblin Market palette colour (metalness 0, roughness 0.95), no textures. clutterAmount scales every scattered prop (rocks, clods, weeds, toadstools, plank, scrap); relief deepens the surface; puddleAmount and mossAmount add recessed dark puddles and ragged green patches. Static asset — evaluatePose is a no-op and no clip is baked, so the GLB carries no animation. glb-lint ran without a requirements contract, so its verdict is UNVERIFIED with 0 blocking errors; remaining warnings are expected: the runtime's export clones one material per mesh (16 named palette materials), flat shading makes 70%+ of primitives non-indexed, and the surface/relief groups and seated props register as heuristic sibling-overlap / detached-part candidates.

Free under the 1DesignTool 3D library license. Model #7 of 218.