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Scrap stalls

A chaotic goblin-market scrap-stall cluster: a main stall with a rust-sheet roof and glowing lantern, a plank-roofed side stall, a lean-to, plus crates, a barrel, a leaning sign and seeded counter clutter — flat-shaded low-poly in the kit palette.

Scrap stalls 3D model

Left rail: colours and the 5 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
2,032
Vertices
2,582
Meshes · materials
84 · 84
Size (W × H × D)
4.7 m × 2.2 m × 2.5 m
File
GLB · 197 KB
Animation
Static
Collection
Goblin Market

Palette · named materials

  • wood#6b4a2e
  • woodDark#362517
  • woodLight#9b704b
  • darkWood#3d2a1c
  • rust#9b4427
  • cloth#528952
  • clothDark#365936
  • glass#7ea97e
  • lantern#ed7e1d
  • paper#f2ede2
  • metal#7d828c
  • soot#1b1b22

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/goblin-market-scrap-stalls/073166287b/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Scrap stalls for the Goblin Market kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Goblin Market kit (Low-poly style, flat-lowpoly direction): A chaotic night market of scrap stalls. Use ONLY the kit palette, by name: mud brown #6b4a2e, sickly green #528952, rust #9b4427, lantern orange #ed7e1d, mud brown dark #362517, sickly green dark #365936, mud brown light #9b704b, sickly green light #7ea97e, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `clutterAmount` (0–1, default 0.5) for the kit's "Clutter amount" setting wherever it makes sense on this part, and keep that id. Material names are the palette colour NAMES listed above (e.g. "leaf green", "dark wood") — never a hex code like "#3d2a1c". meta.json must be valid JSON.
  • Agent: OpenCode · longcat-2.5-preview-free in 1DesignTool
  • Direction: Low-poly · family scenes
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 14

  • Scrap stalls
  • Main stall
  • Main stall frame
  • Main counter
  • Main rust roof
  • Hanging lantern
  • Side stall
  • Side stall frame
  • Side counter
  • Side plank roof
  • Leaning sign post
  • Crates
  • Barrel
  • Clutter

Note: Overall size ≈ 4.6 × 2.2 × 2.3 m (W×H×D), origin at bottom centre, rests exactly on y=0, front faces +Z. All 12 materials are named by their palette colour (mud brown, mud brown dark, mud brown light, dark wood, rust, sickly green, sickly green dark, sickly green light, lantern orange, warm white, mid grey, soot black) so the kit recolours as one. glb-lint: 0 errors; its scale heuristic (2.2 m vs the direction's 1 m reference) is expected for a real-world stall cluster, and its duplicate-material / sibling-overlap / detached-parts warnings are the shared palette materials, the intentionally overlapping roof sheets, and hanging parts. stallCount=1 keeps the main stall only (side stall, lean-to and their clutter drop out); clutterAmount scales counter and ground clutter; roofPitch tilts every roof surface; lean scales the chaotic tilt of posts, roofs and the sign; lanternGlow scales the lantern emissive. Static model — the GLB carries no animation clip.

Free under the 1DesignTool 3D library license. Model #2 of 218.