Lantern strings
A sagging cord of faceted market lanterns strung between two scrap-wood posts, with rust rims and ribs, glowing orange and sickly-green panels, and dangling trinkets. A single, self-contained night-market prop.

Left rail: colours and the 5 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 1,988
- Vertices
- 2,542
- Meshes · materials
- 65 · 65
- Size (W × H × D)
- 2.8 m × 2.1 m × 22 cm
- File
- GLB · 176 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Goblin Market
Palette · named materials
- post#9b704b
- base#6b4a2e
- frame#9b4427
- glowWarm#ed7e1d
- glowGreen#528952
- cord#1b1b22
- metal#7d828c
- leaf#365936
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/goblin-market-lantern-strings/65db062a9f/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Lantern strings for the Goblin Market kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Goblin Market kit (Low-poly style, flat-lowpoly direction): A chaotic night market of scrap stalls. Use ONLY the kit palette, by name: mud brown #6b4a2e, sickly green #528952, rust #9b4427, lantern orange #ed7e1d, mud brown dark #362517, sickly green dark #365936, mud brown light #9b704b, sickly green light #7ea97e, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `clutterAmount` (0–1, default 0.5) for the kit's "Clutter amount" setting wherever it makes sense on this part, and keep that id. Material names are the palette colour NAMES listed above (e.g. "leaf green", "dark wood") — never a hex code like "#3d2a1c". meta.json must be valid JSON.
- Agent: OpenCode · longcat-2.5-preview-free in 1DesignTool
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS
Named parts · 9
- Lantern strings
- Left post
- Right post
- Cord
- Lantern 1
- Lantern 2
- Lantern 3
- Lantern 4
- Clutter trinkets
Note: Static prop — no animation clip; evaluatePose is a no-op and the GLB carries geometry only. Every material is named with its Goblin Market palette colour so the kit recolours as one. The `clutterAmount` knob (default 0.5) adds 0-10 seeded dangling trinkets along the cord. Height ~2.1 m; posts span 2.6 m at default. Light rig, environment and shadow plane are viewer staging only and are not in the exported model root. Note: three.js clones one material per mesh on export, so the GLB lists many same-named materials (one per palette colour group); the direction's <=10 authored material budget still holds.
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Free under the 1DesignTool 3D library license. Model #5 of 200.