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Flapping tent flaps

A scrap market-stall tent with three canvas flaps swinging on a rusted axle in the night wind — a flat-lowpoly, game-ready prop for the Goblin Market kit.

Flapping tent flaps 3D model
This model carries a baked animation clip.

Left rail: colours and the 5 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
1,240
Vertices
2,025
Meshes · materials
36 · 36
Size (W × H × D)
2.1 m × 2.6 m × 1.8 m
File
GLB · 151 KB
Animation
scene-motion · 6.0s
Collection
Goblin Market

Palette · named materials

  • base#3d2a1c
  • base#528952
  • base#6b4a2e
  • trim#362517
  • accent#9b4427
  • accent#ed7e1d
  • earth#9b704b

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/goblin-market-flapping-tent-flaps/169e5355b5/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)

How it was made

The brief given to 1DesignTool's “3D object” template:

Flapping tent flaps for the Goblin Market kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. It moves: author a seamless baked loop (2–12 s) with every pivot exactly at its hinge, axle or swivel, and keep the base still. This is one part of the Goblin Market kit (Low-poly style, flat-lowpoly direction): A chaotic night market of scrap stalls. Use ONLY the kit palette, by name: mud brown #6b4a2e, sickly green #528952, rust #9b4427, lantern orange #ed7e1d, mud brown dark #362517, sickly green dark #365936, mud brown light #9b704b, sickly green light #7ea97e, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `clutterAmount` (0–1, default 0.5) for the kit's "Clutter amount" setting wherever it makes sense on this part, and keep that id. Material names are the palette colour NAMES listed above (e.g. "leaf green", "dark wood") — never a hex code like "#3d2a1c". meta.json must be valid JSON.
  • Agent: OpenCode · longcat-2.5-preview-free in 1DesignTool
  • Direction: Low-poly · family abstract-kinetic
  • three-check PASS · glb-lint PASS
Make your own with 1DesignTool →

Named parts · 17

  • Market tent
  • Posts
  • Post front left
  • Post front right
  • Post back left
  • Post back right
  • Frame
  • Canopy
  • Canopy hem
  • Hanging axle
  • Flap left
  • Flap left tip
  • Flap center
  • Flap center tip
  • Flap right
  • Flap right tip
  • Scrap rags

Note: Size: 2.30 m wide x 2.57 m tall x 1.95 m deep, resting exactly on y = 0 (posts on the ground plane). Units are metres, +Y up, front faces +Z. Motion: a 6 s seamless baked clip ('scene-motion') swings each flap about the rusted axle with a lagged lower segment; posts, frame and roof stay planted. Knobs: windStrength scales the flap swing, clutterAmount (0-1) adds rags tied to the two front posts, span/tentHeight/flapLength resize the stall. Palette travels as GLB material names exactly matching the Goblin Market colours (e.g. 'dark wood', 'sickly green', 'lantern orange'); the exporter emits one material instance per mesh, all sharing those names, so a name-based recolour still works. Part ids are rooted at 'tent' (the kit's scene-block part-id grammar does not allow hyphens in ids).

Free under the 1DesignTool 3D library license. Model #1 of 200.