Bottles
A low-poly trio of bathroom and laundry bottles: a white laundry-detergent jug with a loop handle and mint cap, a tall oval shampoo bottle with a flip cap, and a soap pump bottle with a chrome pump. Plain colour label bands, no text.

Left rail: colours and the 3 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 784
- Vertices
- 2,352
- Meshes · materials
- 11 · 11
- Size (W × H × D)
- 35 cm × 31 cm × 21 cm
- File
- GLB · 65 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Bathroom and Laundry
Palette · named materials
- white — detergent jug body, neck and handle; shampoo flip cap (base)#f4f1ec
- mint — shampoo and pump bottle bodies at the default tile colour; detergent jug label (accent)#90d5b3
- mint dark — detergent jug cap (accent)#59c08c
- white light — shampoo and pump label bands (base)#f9f8f6
- chrome — pump collar, stem and head (trim)#cad1d8
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/bathroom-and-laundry-bottles/c9bd0fcd1a/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Bottles for the Bathroom and Laundry kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Bathroom and Laundry kit (Low-poly style, flat-lowpoly direction): Tiles, steam and soap. Use ONLY the kit palette, by name: mint #90d5b3, white #f4f1ec, chrome #cad1d8, soft grey #999999, mint dark #59c08c, white dark #d7cebc, mint light #c9e8d9, white light #f9f8f6, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `tileColour` (0–1, default 0.5) for the kit's "Tile colour" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Direction: Low-poly · family vessels
- three-check PASS · glb-lint PASS
Named parts · 12
- Bottles
- Detergent jug body
- Detergent jug label
- Detergent jug neck
- Detergent jug cap
- Shampoo bottle body
- Shampoo bottle label
- Shampoo flip cap
- Pump bottle body
- Pump bottle label
- Pump collar
- Pump head
Note: Size: the group is 0.35 m wide (X) × 0.21 m deep (Z) × 0.31 m tall. The detergent jug is 0.31 m tall to the top of its cap, the shampoo bottle 0.24 m and the pump bottle 0.22 m to the top of its raised pump head. The origin is at the bottom centre of the footprint, all three bases rest on y = 0, and the front faces +Z. The GLB has 784 triangles in 11 meshes (one per part), is static and carries no animation clip. Every material is named exactly after a kit palette colour (5 of the 12 at the defaults). The exporter writes one material per mesh, so some names repeat; recolour by name. tileColour (the kit's "Tile colour") paints the shampoo and pump bottles along the kit tile ramp: white light, warm white, mint (default), mint dark, soft grey. Their label bands switch to mint dark on the two pale steps and to white light on the others. bottleCount removes the pump bottle (at 2), then the shampoo bottle (at 1); the group re-centres on the origin. pumpUp raises the pump stem from pressed (0) to fully up (1). Params are baked into the GLB at their defaults and change geometry only when the scene is rebuilt in the viewer; only the defaults were rendered and checked. glb-lint: 0 errors and 5 warnings, all expected: per-mesh duplicate materials, non-indexed flat-shaded geometry, label bands nested in their bodies, the 1 m scale heuristic tripped by a 31 cm prop, and the material-count warning, which counts the 11 per-mesh copies of 5 unique materials. plan-check rejects only the hyphenated library part ids, because its regex allows no hyphen; the same plan with the slug de-hyphenated passes. three-check and the GLB reload keep all 12 ids.
About the Bottles 3D model
Bottles is a free low-poly 3D model from the Bathroom and Laundry set. It measures 35 cm × 31 cm × 21 cm (W × H × D) at real-world scale and is built from 784 triangles across 11 meshes, with 12 named parts. Download the 65 KB GLB and drop it into three.js, React Three Fiber, Godot or Blender — free for commercial use, no attribution required.
- Is the Bottles 3D model free for commercial use?
- Yes. It is free under the 1DesignTool 3D library license: use it in personal and commercial work — games, apps, websites, renders, ads and client projects — and modify it as you like, with no credit required. What you can't do is re-sell or re-distribute the file on its own or inside a model pack.
- What file format is it, and how big is it?
- A single binary glTF 2.0 file (.glb), 65 KB: 784 triangles, 2,352 vertices and 11 materials, modelled in metres at 35 cm × 31 cm × 21 cm.
- Can I animate Bottles?
- It ships as a static mesh. Its 12 named parts are separate nodes, so you can move or animate each one in your engine.
- Which engines and tools can open it?
- Anything that reads glTF 2.0. three.js, React Three Fiber, Babylon.js, Godot 4 and Blender import the GLB directly; Unity and Unreal Engine load it through their glTF importers. The snippets above show the exact code for three.js, React Three Fiber, Godot and Blender.
- How was the Bottles 3D model made?
- Claude Code (Claude Opus 5.5) generated it inside 1DesignTool's 3D template from a written brief, then the design kit's checks verified the geometry and the GLB before it was published. You can make your own the same way with 1DesignTool.
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Free under the 1DesignTool 3D library license. Model #12 of 1442.