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Skulls on poles

A totem cluster of three low-poly skulls impaled on leaning wooden stakes — rope-lashed, moss-grown, with purple embers glowing in the sockets. A swamp warning marker for the Enchanted Swamp kit.

Skulls on poles 3D model

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
1,968
Vertices
4,085
Meshes · materials
66 · 66
Size (W × H × D)
1.1 m × 1.6 m × 53 cm
File
GLB · 217 KB
Animation
Static
Collection
Enchanted Swamp

Palette · named materials

  • bone#e4ddcd
  • teeth#f2ede2
  • ember#6e3a88
  • stake#3d2a1c
  • rope#7d828c
  • sockets#1b1b22
  • moss#3a883a
  • mossDark#235223

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/enchanted-swamp-skulls-on-poles/71d234645c/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Skulls on poles for the Enchanted Swamp kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Enchanted Swamp kit (Low-poly style, flat-lowpoly direction): A foggy bog with a witch's hut. Use ONLY the kit palette, by name: moss green #3a883a, murky teal #2d5353, purple #6e3a88, bone #e4ddcd, moss green dark #235223, murky teal dark #122121, moss green light #5db15d, murky teal light #4d8080, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `fogDensity` (0–1, default 0.5) for the kit's "Fog density" setting wherever it makes sense on this part, and keep that id.
  • Agent: Devin · SWE-2 Max in 1DesignTool
  • Direction: Low-poly · family products
  • three-check PASS · glb-lint 0 errors (UNVERIFIED: no requirements contract supplied)
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Named parts · 10

  • Skulls on poles
  • Left pole
  • Centre pole
  • Right pole
  • Left skull
  • Centre skull
  • Right skull
  • Left rope lashing
  • Centre rope lashing
  • Right rope lashing

Note: Stakes stand 0.8-1.2 m, skulls ~0.28 m across, whole cluster ~1.6 m tall — a believable bog-edge totem. fogDensity drives the viewer's scene fog only; the exported GLB carries geometry and named materials, no fog, lights, ground or staging. Each mesh exports its own material instance (all named by palette colour), so the kit can recolour by material name. Jaw angles, pole leans and moss placement are fixed at build; skullScale/poleSpread keep the skulls seated on the stake tips across their full ranges.

Free under the 1DesignTool 3D library license. Model #39 of 297.