Lanterns
A crooked wooden stake with a hooked arm carrying three caged lanterns at staggered drops — the deepest burns a purple spirit flame — plus one lantern standing in moss on the bog.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 3,696
- Vertices
- 4,823
- Meshes · materials
- 31 · 31
- Size (W × H × D)
- 69 cm × 1.4 m × 88 cm
- File
- GLB · 209 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Enchanted Swamp
Palette · named materials
- timber#3d2a1c
- cage-trim#1b1b22
- panes#f2ede2
- spirit-flame#6e3a88
- moss#3a883a
- moss-dark#235223
- mist#4d8080
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/enchanted-swamp-lanterns/ac38a40b34/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Lanterns for the Enchanted Swamp kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. This is one part of the Enchanted Swamp kit (Low-poly style, flat-lowpoly direction): A foggy bog with a witch's hut. Use ONLY the kit palette, by name: moss green #3a883a, murky teal #2d5353, purple #6e3a88, bone #e4ddcd, moss green dark #235223, murky teal dark #122121, moss green light #5db15d, murky teal light #4d8080, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `fogDensity` (0–1, default 0.5) for the kit's "Fog density" setting wherever it makes sense on this part, and keep that id.
- Agent: Devin · SWE-2 Max in 1DesignTool
- Direction: Low-poly · family products
- three-check PASS · glb-lint PASS
Named parts · 25
- Lantern post
- Post
- Hooked arm
- Moss
- Mist wisps
- Standing lantern
- Standing lantern cage
- Standing lantern panes
- Standing lantern halo
- Hanging lantern 1
- Cord 1
- Cage 1
- Panes 1
- Halo 1
- Hanging lantern 2
- Cord 2
- Cage 2
- Panes 2
- Halo 2
- Spirit lantern
- Cord 3
- Cage 3
- Spirit panes
- Spirit halo
- Spirit gem
Note: Stands 1.42 m tall — a believable swamp waymarker. fogDensity (0–1) is a viewer knob: it drives the flat teal mist wisps around the foot and the lanterns' glow-halo shells — at 0 the model is just timber, cages, moss and emissive panes. Static asset: no animation clip is baked into the GLB. The ground disc and light rig exist only in the viewer; the model root exports clean.
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Free under the 1DesignTool 3D library license. Model #44 of 297.