Wet street tiles
A seamless 4 x 4 m rain-soaked alley floor for the Cyberpunk Alley kit: dark square pavers over a black joint bed, puddles striped with pink, cyan and sodium-yellow neon reflections, a cast-iron manhole, a storm drain grate and a dashed yellow lane line.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 2,140
- Vertices
- 6,420
- Meshes · materials
- 17 · 17
- Size (W × H × D)
- 4.0 m × 12 cm × 4.0 m
- File
- GLB · 165 KB
- Animation
- Static
- Style
- Low-poly
- Collection
- Cyberpunk Alley
Palette · named materials
- black dark#090a0b
- black light#3a3c40
- black#151619
- soot black#1b1b22
- mid grey#7d828c
- sodium yellow#eecd2b
- neon pink dark#f64c84
- neon pink light#fcdee8
- cyan#20c6df
- warm white#f2ede2
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/cyberpunk-alley-wet-street-tiles/9ec2e909fb/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +ZHow it was made
The brief given to 1DesignTool's “3D object” template:
Wet street tiles for the Cyberpunk Alley kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. Make it a ground piece on an exact 4 × 4 m footprint with flat edges at y = 0 that tile seamlessly with its neighbours in every direction; origin at the tile centre. This is one part of the Cyberpunk Alley kit (Low-poly style, flat-lowpoly direction): A rain-soaked back street under neon. Use ONLY the kit palette, by name: black #151619, neon pink #f994b6, cyan #20c6df, sodium yellow #eecd2b, black dark #090a0b, neon pink dark #f64c84, black light #3a3c40, neon pink light #fcdee8, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `neonColours` (0–1, default 0.5) for the kit's "Neon colours" setting wherever it makes sense on this part, and keep that id.
- Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
- Generation: 4.29M tokens (96% cached) · ≈ $2.95 at API prices · 5-hour plan +8%
- Direction: Low-poly · family scenes
- three-check PASS · glb-lint PASS (0 errors, 6 non-blocking heuristic warnings)
Named parts · 9
- Wet street tile
- Joint bed
- Pavers
- Lane line
- Manhole
- Drain grate
- Puddles
- Neon reflections
- Soggy flyers
Note: Physical size: exactly 4 x 4 m, 0.12 m tall (joint bed 0-0.08 m, pavers to ~0.10 m, puddle film to ~0.118 m). Origin is at the tile centre on y = 0; the bed has flat vertical edges at the footprint and every paver is inset half a joint, so neighbouring tiles meet as one ordinary joint. The lane line's 1 m dash period divides the tile, and no puddle, collar or reflection crosses an edge, so copies tile in every direction. neonColours (0-1) sets the pink/cyan mix of the puddle reflections: 0 = all cyan, 1 = all pink; sodium-yellow lamp streaks stay yellow. wetness scales the puddles, paverCount sets the paver grid (4 m / n per paver; the manhole and drain collars snap to whole paver cells), seed varies paver shade, cracks and puddle outlines. The neon reflection materials are unlit (KHR_materials_unlit) so they keep their true palette colour; engines without the extension show them as ordinary lit colours. Part ids use the slug without hyphens (cyberpunkalleywetstreettiles) because the kit's part-id grammar does not allow hyphens. The exporter clones materials per mesh, so the GLB lists 17 material slots, but all use the 10 exact palette names. The glb-lint warnings (material count, duplicate materials, non-indexed flat-shaded geometry, sibling overlap of nested parts, paint and flyer films seated on pavers in their own parts, and height vs a 1 m reference) are expected for a flat ground piece built this way. Static model: the GLB has no animation clips.
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Free under the 1DesignTool 3D library license. Model #9 of 515.