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Wet street tiles

A seamless 4 x 4 m rain-soaked alley floor for the Cyberpunk Alley kit: dark square pavers over a black joint bed, puddles striped with pink, cyan and sodium-yellow neon reflections, a cast-iron manhole, a storm drain grate and a dashed yellow lane line.

Wet street tiles 3D model

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.

Triangles
2,140
Vertices
6,420
Meshes · materials
17 · 17
Size (W × H × D)
4.0 m × 12 cm × 4.0 m
File
GLB · 165 KB
Animation
Static
Collection
Cyberpunk Alley

Palette · named materials

  • black dark#090a0b
  • black light#3a3c40
  • black#151619
  • soot black#1b1b22
  • mid grey#7d828c
  • sodium yellow#eecd2b
  • neon pink dark#f64c84
  • neon pink light#fcdee8
  • cyan#20c6df
  • warm white#f2ede2

Use it

import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const gltf = await new GLTFLoader().loadAsync(
  "https://assets.stoicsoft.com/1designtool/3d/models/cyberpunk-alley-wet-street-tiles/9ec2e909fb/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z

How it was made

The brief given to 1DesignTool's “3D object” template:

Wet street tiles for the Cyberpunk Alley kit. Design it as one clear asset at believable real-world scale for that setting (state the size in metres in meta.notes), with its main parts modelled and named, readable at thumbnail size and from every orbit angle. Make it a ground piece on an exact 4 × 4 m footprint with flat edges at y = 0 that tile seamlessly with its neighbours in every direction; origin at the tile centre. This is one part of the Cyberpunk Alley kit (Low-poly style, flat-lowpoly direction): A rain-soaked back street under neon. Use ONLY the kit palette, by name: black #151619, neon pink #f994b6, cyan #20c6df, sodium yellow #eecd2b, black dark #090a0b, neon pink dark #f64c84, black light #3a3c40, neon pink light #fcdee8, soot black #1b1b22, warm white #f2ede2, mid grey #7d828c, dark wood #3d2a1c. Every material's `name` must be exactly the palette colour it uses — the GLB carries these names so the kit recolours as one; an unnamed material fails delivery. Kit knob: expose a param `neonColours` (0–1, default 0.5) for the kit's "Neon colours" setting wherever it makes sense on this part, and keep that id.
  • Agent: Claude Code · Claude Opus 5.5 in 1DesignTool
  • Generation: 4.29M tokens (96% cached) · ≈ $2.95 at API prices · 5-hour plan +8%
  • Direction: Low-poly · family scenes
  • three-check PASS · glb-lint PASS (0 errors, 6 non-blocking heuristic warnings)
Make your own with 1DesignTool →

Named parts · 9

  • Wet street tile
  • Joint bed
  • Pavers
  • Lane line
  • Manhole
  • Drain grate
  • Puddles
  • Neon reflections
  • Soggy flyers

Note: Physical size: exactly 4 x 4 m, 0.12 m tall (joint bed 0-0.08 m, pavers to ~0.10 m, puddle film to ~0.118 m). Origin is at the tile centre on y = 0; the bed has flat vertical edges at the footprint and every paver is inset half a joint, so neighbouring tiles meet as one ordinary joint. The lane line's 1 m dash period divides the tile, and no puddle, collar or reflection crosses an edge, so copies tile in every direction. neonColours (0-1) sets the pink/cyan mix of the puddle reflections: 0 = all cyan, 1 = all pink; sodium-yellow lamp streaks stay yellow. wetness scales the puddles, paverCount sets the paver grid (4 m / n per paver; the manhole and drain collars snap to whole paver cells), seed varies paver shade, cracks and puddle outlines. The neon reflection materials are unlit (KHR_materials_unlit) so they keep their true palette colour; engines without the extension show them as ordinary lit colours. Part ids use the slug without hyphens (cyberpunkalleywetstreettiles) because the kit's part-id grammar does not allow hyphens. The exporter clones materials per mesh, so the GLB lists 17 material slots, but all use the 10 exact palette names. The glb-lint warnings (material count, duplicate materials, non-indexed flat-shaded geometry, sibling overlap of nested parts, paint and flyer films seated on pavers in their own parts, and height vs a 1 m reference) are expected for a flat ground piece built this way. Static model: the GLB has no animation clips.

Free under the 1DesignTool 3D library license. Model #9 of 515.