Rocking Horse
A dappled cream rocking horse with a red saddle, chunky yarn mane and tail, wooden rockers and a handle peg. Includes a seamless four-second rocking animation.

Left rail: colours and the 4 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 10,790
- Vertices
- 9,987
- Meshes · materials
- 24 · 6
- Size (W × H × D)
- 46 cm × 91 cm × 1.1 m
- File
- GLB · 478 KB
- Animation
- scene-motion · 4.0s
- Style
- Lacquer toy
- Collection
- Toy Box
Palette · named materials
- body#e6d2a8
- dapple#cabc98
- accent#a92129
- yarn#71503b
- wood#a76c35
- detail#342a27
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/rocking-horse/1a8c80c2a2/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z
const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)How it was made
The brief given to 1DesignTool's “3D object” template:
A classic rocking horse in dappled cream with a red saddle, a yarn mane and tail as chunky strands, wooden curved rockers and a handle peg; it rocks in a baked seamless loop around the rocker contact.
- Agent: Codex · GPT-6.1-Sol in 1DesignTool
- Direction: Lacquer toy · family characters
- three-check PASS · glb-lint PASS
Named parts · 31
- Rocking Horse
- Rocking assembly
- Dappled barrel
- Upright neck
- Head
- Muzzle
- Pointed ears
- Right ear
- Left ear
- Painted eyes and nostrils
- Cream dapples
- Red saddle
- Chunky yarn mane
- Chunky yarn tail
- Handle peg
- Curved wooden rockers
- Right rocker
- Left rocker
- Transverse wooden braces
- Rear brace
- Front brace
- Four splayed legs
- front right leg
- front left leg
- rear right leg
- rear left leg
- Painted hooves
- front right hoof
- front left hoof
- rear right hoof
- rear left hoof
Note: Units are metres, +Y up, front +Z. The four-second clip rocks the complete rigid toy. Procedural knobs rebuild the viewer and refresh its clip; the GLB stores the chosen geometry, not editable procedural knobs. Baked interpolation has up to 1.1 mm of floor-contact variation near rocking extremes. OBJ export contains geometry only.
More like this
All of Toy Box →Free under the 1DesignTool 3D library license. Model #15 of 106.







