Red Crab
A friendly red crab with two raised snapping claws, round stalk eyes and six splayed legs. Includes a seamless four-second pincer loop.

Left rail: colours and the 5 knobs the agent wrote into this model — they rebuild the geometry and go into your download. Right rail: looks for the viewer. Drag to orbit, scroll to zoom.
- Triangles
- 5,690
- Vertices
- 3,654
- Meshes · materials
- 37 · 6
- Size (W × H × D)
- 39 cm × 25 cm × 25 cm
- File
- GLB · 195 KB
- Animation
- scene-motion · 4.0s
- Style
- Toon
- Collection
- Ocean Harbor
Palette · named materials
- body#eb4b39
- trim#c62b1c
- accent#fd6e5a
- eye#fff9ec
- ink#1e1b3a
- highlight#fec9bf
Use it
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const gltf = await new GLTFLoader().loadAsync(
"https://assets.stoicsoft.com/1designtool/3d/models/red-crab/4bbeafbe01/model.glb"
);
scene.add(gltf.scene); // metres, +Y up, front faces +Z
const mixer = new THREE.AnimationMixer(gltf.scene);
gltf.animations.forEach((clip) => mixer.clipAction(clip).play());
// in your loop: mixer.update(delta)How it was made
The brief given to 1DesignTool's “3D object” template:
A friendly red crab with two big claws raised, eye stalks with round eyes, six legs and a slightly glossy shell; the claws snap gently in a baked loop.
- Agent: Codex · GPT-6.1-Sol in 1DesignTool
- Direction: Toon · family characters
- three-check PASS · glb-lint PASS
Named parts · 42
- Red crab
- Shell
- Underside
- Shell rim
- Smile
- Shell highlight
- Left eye stalk
- Left eye
- Left pupil
- Left eye catchlight
- Left leg 1
- Left foot 1
- Left leg 2
- Left foot 2
- Left leg 3
- Left foot 3
- Left claw
- Left arm
- Left elbow
- Left palm
- Left fixed pincer
- Left pincer hinge
- Left moving pincer
- Left claw highlight
- Right eye stalk
- Right eye
- Right pupil
- Right eye catchlight
- Right leg 1
- Right foot 1
- Right leg 2
- Right foot 2
- Right leg 3
- Right foot 3
- Right claw
- Right arm
- Right elbow
- Right palm
- Right fixed pincer
- Right pincer hinge
- +2 more
Note: Cel bands and outline hulls are viewer-only. The GLB carries named flat-colour materials, geometric shell highlights and baked rigid claw motion. Remix controls rebuild the viewer and rebake its clip; a downloaded GLB stores the current geometry and animation. Part ids use the runtime-compatible redcrab prefix. OBJ export is geometry only.
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Free under the 1DesignTool 3D library license. Model #11 of 89.